Saturday, 8 December 2012
Saturday, 24 November 2012
Lunchcrunch #24: Uncle Bruno Not Impressed.
Labels:
3D,
Character,
Concept Art,
LunchCrunch,
Sculpt,
Sketch,
turntable
Saturday, 10 November 2012
Lunch Crunch #20 - Alien Guy
Labels:
3D,
Character,
Concept Art,
LunchCrunch,
Sculpt,
turntable
Friday, 9 November 2012
Dr. Badassenstein
Wednesday, 31 October 2012
Sunday, 21 October 2012
Lunch Crunch #17 / Male Torso
Thursday, 11 October 2012
Lunch Crunch #16
Sunday, 30 September 2012
Monday, 3 September 2012
Wednesday, 22 August 2012
LunchCrunch # 15
Labels:
3D,
Character,
Concept Art,
LunchCrunch,
Sculpt,
Sketch,
turntable
Tuesday, 19 June 2012
Lunch Crunch #12
Labels:
3D,
Anatomy,
Concept Art,
LunchCrunch,
Timelapse,
turntable
Wednesday, 6 June 2012
Medusa
Here's a little Medusa sculpt. Spent about 8 hours. Some areas are still very rough.
Inspired by Cesar Dacol Jr.s' Medusa sculpt
Inspired by Cesar Dacol Jr.s' Medusa sculpt
Turntable:
Sunday, 3 June 2012
Friday, 1 June 2012
Thursday, 31 May 2012
Lunch Crunch #9
Yet another anatomorphosis sketch . I sculpted this thing twice. First time the blend between two busts looked great, but the expression could use an improvement. Due to some terrible accident the file got shredded and I sculpted it the second time from scratch. This time facial expression improved quite a bit, but the morph in between is something I am really not happy about! I must have been getting tired of it. But life goes on. It was a great practice and I know how to improve. Spent 5 hours on it, which is way too long for a lunch crunch. (Five hours lunch? Yeeah!) Next sketches will be timed and limited to 1 hour. See you later! Leave your comments! =)
Turntable:
Tuesday, 29 May 2012
Lunch Crunch #8
Sunday, 27 May 2012
Friday, 25 May 2012
Lunch Crunch #6 / Ugly fish is ugly
SuperBat Kid
Lunch Crunch #5 / 6 a.m. sculpt
Hey there! Here's another quick doodle. Did it at six in the morning, so it took a bit longer.
My problem was that I couldn't see shapes with my regular sculpting matcap.
To fix it, I created a 3 point light setup with colored lights. Complementary colors work the best. This way you can clearly see the outline of your surface. It's hard to explain, try it out yourself! =)
My problem was that I couldn't see shapes with my regular sculpting matcap.
To fix it, I created a 3 point light setup with colored lights. Complementary colors work the best. This way you can clearly see the outline of your surface. It's hard to explain, try it out yourself! =)
Timelapse:
Thursday, 24 May 2012
Wednesday, 23 May 2012
Tuesday, 22 May 2012
Lunch Crunch #4 / "Quick and dirty one"
Lunch Crunch #3 / Lobster Queen
Labels:
3D,
Anatomy,
Character,
Concept Art,
LunchCrunch,
Timelapse,
turntable
Sunday, 20 May 2012
Lunch Crunch #2
Labels:
3D,
Anatomy,
Character,
Concept Art,
LunchCrunch,
turntable
Friday, 18 May 2012
Lunch Crunch #1
Thursday, 17 May 2012
Monday, 14 May 2012
Sunday, 13 May 2012
CGHUB Production Challenge 2012 - Final Submision
Hey, blog!
Here's my submission for the CGHUB Production Challenge 2012.
It was a big and fun project. Challenging and rewarding.
Original concept is by Adrian Smith.
Other submissions for this challenge are here.
Here's my submission for the CGHUB Production Challenge 2012.
It was a big and fun project. Challenging and rewarding.
Original concept is by Adrian Smith.
Other submissions for this challenge are here.
Monday, 30 April 2012
CGHUB Production Challenge 2012 Progress
Friday, 27 April 2012
Girl with a Pearl Earring timelapse pt.1
A quick sculpting demo I did while sitting in a pub and chatting with people.
Took me about two hours. In part two I am going to work on clothing and details. Eventually I plan to have a fully textured, retopologized piece. Enjoy!
Took me about two hours. In part two I am going to work on clothing and details. Eventually I plan to have a fully textured, retopologized piece. Enjoy!
The motion is a bit jerky, because I had to speed it up quite a bit. Sorry for that!
Video is not intended for a commercial use.
Music by
Nine Inch Nails nin.com/
Loreena McKennitt quinlanroad.com/
Music by
Nine Inch Nails nin.com/
Loreena McKennitt quinlanroad.com/
Tuesday, 24 April 2012
Batkid Concept Sculpt
Monday, 23 April 2012
Anatomy Sketchbook 001. In the beginning.
Since anatomy studies was one of the main reasons I started this blog, it might be a good idea to mention it.
Not sure when exactly I realized that I dig human anatomy, but pretty sure guys like Boris Vallejo and Frazetta pushed me towards that discovery.
Artistic anatomy is something you do not learn in a month or a year. Evolution was refining the design of a body for thousands (if not millions) of years. It takes quite a bit for us, humans, to get how it works.
I started my journey almost three years ago. Here is a chunk from my first sketchbook. This is where it starts.
Tuesday, 3 April 2012
Tuesday, 27 March 2012
Sick day fun
Bad news, everyone! I'm sick!
Bored, tired and infected, I've decided to have some fun today and tested out Mayas DMM Fracture and caustics in Vray.
The model is my logo. Now with all the bells and whistles it's pretty unreadable and caustics need tweaking, which, I'll definitively do, but my temperature is rising right now, so I'm off to bed. =)
Here's a version for a Facebook cover image.
Bored, tired and infected, I've decided to have some fun today and tested out Mayas DMM Fracture and caustics in Vray.
The model is my logo. Now with all the bells and whistles it's pretty unreadable and caustics need tweaking, which, I'll definitively do, but my temperature is rising right now, so I'm off to bed. =)
Here's a version for a Facebook cover image.
Monday, 26 March 2012
Friday, 9 March 2012
Friday, 2 March 2012
Thursday, 16 February 2012
Monday, 13 February 2012
Cintiq 12wx model or Old Good College Times
I was going through my college hard drive today and found a model of my Cintiq I did back then. Totally forgot about it! Good times.
Read More for a 3D Preview:
Read More for a 3D Preview:
Wednesday, 8 February 2012
Monday, 6 February 2012
Tuesday, 31 January 2012
Sunday, 22 January 2012
Life, Challenge.
Hey there!
Life is being really busy and exciting lately! No time for much blogging.
I am currently working on a CGHUB Production Challenge 2012.
The goal is to recreate this concept by Adrian Smith in 3D.
I am a huge fan of Adrians' work, especially Warhammer 40k stuff.. ( For the Emperor!! )
..so I'm super inspired to take this piece to the finish line.
You can check out my progress at my CGHUB thread. Once the challenge is complete, I am going to upload the final result here!
See you soon! =)
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