Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts
Sunday, 27 April 2014
Friday, 20 December 2013
Dark Eldar Warrior Dude
Labels:
3D,
Anatomy,
Character,
Concept Art,
LunchCrunch,
Sculpt,
Sketch
Wednesday, 18 September 2013
Thursday, 12 September 2013
Saturday, 24 November 2012
Lunchcrunch #24: Uncle Bruno Not Impressed.
Labels:
3D,
Character,
Concept Art,
LunchCrunch,
Sculpt,
Sketch,
turntable
Saturday, 10 November 2012
Lunch Crunch #20 - Alien Guy
Labels:
3D,
Character,
Concept Art,
LunchCrunch,
Sculpt,
turntable
Friday, 9 November 2012
Dr. Badassenstein
Sunday, 21 October 2012
Lunch Crunch #17 / Male Torso
Thursday, 11 October 2012
Lunch Crunch #16
Wednesday, 22 August 2012
LunchCrunch # 15
Labels:
3D,
Character,
Concept Art,
LunchCrunch,
Sculpt,
Sketch,
turntable
Tuesday, 19 June 2012
Lunch Crunch #12
Labels:
3D,
Anatomy,
Concept Art,
LunchCrunch,
Timelapse,
turntable
Wednesday, 6 June 2012
Medusa
Here's a little Medusa sculpt. Spent about 8 hours. Some areas are still very rough.
Inspired by Cesar Dacol Jr.s' Medusa sculpt
Inspired by Cesar Dacol Jr.s' Medusa sculpt
Turntable:
Sunday, 3 June 2012
Friday, 1 June 2012
Thursday, 31 May 2012
Lunch Crunch #9
Yet another anatomorphosis sketch . I sculpted this thing twice. First time the blend between two busts looked great, but the expression could use an improvement. Due to some terrible accident the file got shredded and I sculpted it the second time from scratch. This time facial expression improved quite a bit, but the morph in between is something I am really not happy about! I must have been getting tired of it. But life goes on. It was a great practice and I know how to improve. Spent 5 hours on it, which is way too long for a lunch crunch. (Five hours lunch? Yeeah!) Next sketches will be timed and limited to 1 hour. See you later! Leave your comments! =)
Turntable:
Tuesday, 29 May 2012
Lunch Crunch #8
Sunday, 27 May 2012
Friday, 25 May 2012
Lunch Crunch #6 / Ugly fish is ugly
SuperBat Kid
Lunch Crunch #5 / 6 a.m. sculpt
Hey there! Here's another quick doodle. Did it at six in the morning, so it took a bit longer.
My problem was that I couldn't see shapes with my regular sculpting matcap.
To fix it, I created a 3 point light setup with colored lights. Complementary colors work the best. This way you can clearly see the outline of your surface. It's hard to explain, try it out yourself! =)
My problem was that I couldn't see shapes with my regular sculpting matcap.
To fix it, I created a 3 point light setup with colored lights. Complementary colors work the best. This way you can clearly see the outline of your surface. It's hard to explain, try it out yourself! =)
Timelapse:
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